diff --git a/config.def.h b/config.def.h index fa0e4d3..9d0b12c 100644 --- a/config.def.h +++ b/config.def.h @@ -196,6 +196,7 @@ static uint forcemousemod = ShiftMask; */ ResourcePref resources[] = { { "font", STRING, &font }, + { "font2", STRING, &font2 }, { "color0", STRING, &colorname[0] }, { "color1", STRING, &colorname[1] }, { "color2", STRING, &colorname[2] }, @@ -217,7 +218,7 @@ ResourcePref resources[] = { { "cursorColor", STRING, &colorname[258] }, { "termname", STRING, &termname }, { "shell", STRING, &shell }, - { "alpha", FLOAT, &alpha }, + { "alpha", FLOAT, &alpha }, { "minlatency", INTEGER, &minlatency }, { "maxlatency", INTEGER, &maxlatency }, { "blinktimeout", INTEGER, &blinktimeout }, diff --git a/config.h b/config.h index c03cd30..9d0b12c 100644 --- a/config.h +++ b/config.h @@ -56,7 +56,7 @@ int allowwindowops = 0; * near minlatency, but it waits longer for slow updates to avoid partial draw. * low minlatency will tear/flicker more, as it can "detect" idle too early. */ -static double minlatency = 8; +static double minlatency = 2; static double maxlatency = 33; /* @@ -196,6 +196,7 @@ static uint forcemousemod = ShiftMask; */ ResourcePref resources[] = { { "font", STRING, &font }, + { "font2", STRING, &font2 }, { "color0", STRING, &colorname[0] }, { "color1", STRING, &colorname[1] }, { "color2", STRING, &colorname[2] }, @@ -217,7 +218,7 @@ ResourcePref resources[] = { { "cursorColor", STRING, &colorname[258] }, { "termname", STRING, &termname }, { "shell", STRING, &shell }, - { "alpha", FLOAT, &alpha }, + { "alpha", FLOAT, &alpha }, { "minlatency", INTEGER, &minlatency }, { "maxlatency", INTEGER, &maxlatency }, { "blinktimeout", INTEGER, &blinktimeout },