194 lines
4.4 KiB
C
194 lines
4.4 KiB
C
/* sxiv: thumbs.c
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* Copyright (c) 2011 Bert Muennich <muennich at informatik.hu-berlin.de>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <Imlib2.h>
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#include "config.h"
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#include "thumbs.h"
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#include "util.h"
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extern Imlib_Image *im_broken;
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const int thumb_dim = THUMB_SIZE + 10;
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void tns_init(tns_t *tns, int cnt) {
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if (!tns)
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return;
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tns->cnt = tns->first = tns->sel = tns->vis = 0;
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tns->thumbs = (thumb_t*) s_malloc(cnt * sizeof(thumb_t));
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}
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void tns_free(tns_t *tns, win_t *win) {
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int i;
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if (!tns)
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return;
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for (i = 0; i < tns->cnt; ++i)
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win_free_pixmap(win, tns->thumbs[i].pm);
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free(tns->thumbs);
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tns->thumbs = NULL;
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}
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void tns_load(tns_t *tns, win_t *win, const char *filename) {
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int w, h;
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float z, zw, zh;
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thumb_t *t;
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Imlib_Image *im;
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if (!tns || !win || !filename)
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return;
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if ((im = imlib_load_image(filename)))
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imlib_context_set_image(im);
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else
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imlib_context_set_image(im_broken);
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w = imlib_image_get_width();
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h = imlib_image_get_height();
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zw = (float) THUMB_SIZE / (float) w;
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zh = (float) THUMB_SIZE / (float) h;
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z = MIN(zw, zh);
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if (!im && z > 1.0)
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z = 1.0;
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t = &tns->thumbs[tns->cnt++];
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t->w = z * w;
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t->h = z * h;
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t->pm = win_create_pixmap(win, t->w, t->h);
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imlib_context_set_drawable(t->pm);
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imlib_render_image_part_on_drawable_at_size(0, 0, w, h,
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0, 0, t->w, t->h);
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imlib_free_image();
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}
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void tns_render(tns_t *tns, win_t *win) {
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int i, cnt, x, y;
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if (!tns || !win)
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return;
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tns->cols = MAX(1, win->w / thumb_dim);
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tns->rows = MAX(1, win->h / thumb_dim);
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cnt = tns->cols * tns->rows;
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if (tns->first && tns->first + cnt > tns->cnt)
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tns->first = MAX(0, tns->cnt - cnt);
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cnt = MIN(tns->first + cnt, tns->cnt);
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win_clear(win);
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i = cnt % tns->cols ? 1 : 0;
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tns->x = x = (win->w - MIN(cnt, tns->cols) * thumb_dim) / 2 + 5;
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tns->y = y = (win->h - (cnt / tns->cols + i) * thumb_dim) / 2 + 5;
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i = tns->first;
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while (i < cnt) {
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tns->thumbs[i].x = x + (THUMB_SIZE - tns->thumbs[i].w) / 2;
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tns->thumbs[i].y = y + (THUMB_SIZE - tns->thumbs[i].h) / 2;
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win_draw_pixmap(win, tns->thumbs[i].pm, tns->thumbs[i].x,
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tns->thumbs[i].y, tns->thumbs[i].w, tns->thumbs[i].h);
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if (++i % tns->cols == 0) {
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x = tns->x;
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y += thumb_dim;
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} else {
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x += thumb_dim;
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}
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}
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tns->vis = i - tns->first;
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tns_highlight(tns, win, -1);
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}
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void tns_highlight(tns_t *tns, win_t *win, int old) {
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thumb_t *t;
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if (!tns || !win)
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return;
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if (old >= 0 && old < tns->cnt) {
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t = &tns->thumbs[old];
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win_draw_rect(win, t->x - 2, t->y - 2, t->w + 4, t->h + 4, False);
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}
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if (tns->sel < tns->cnt) {
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t = &tns->thumbs[tns->sel];
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win_draw_rect(win, t->x - 2, t->y - 2, t->w + 4, t->h + 4, True);
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}
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win_draw(win);
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}
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void tns_move_selection(tns_t *tns, win_t *win, movedir_t dir) {
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int sel;
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if (!tns || !win)
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return;
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sel = tns->sel;
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switch (dir) {
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case MOVE_LEFT:
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if (sel % tns->cols > 0) {
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--tns->sel;
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tns_highlight(tns, win, sel);
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}
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break;
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case MOVE_RIGHT:
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if (sel % tns->cols < tns->cols - 1 && sel < tns->cnt - 1) {
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++tns->sel;
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tns_highlight(tns, win, sel);
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}
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break;
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case MOVE_UP:
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if (sel / tns->cols > 0) {
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tns->sel -= tns->cols;
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tns_highlight(tns, win, sel);
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}
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break;
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case MOVE_DOWN:
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if (sel / tns->cols < tns->rows - 1 && sel + tns->cols < tns->vis) {
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tns->sel += tns->cols;
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tns_highlight(tns, win, sel);
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}
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break;
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}
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}
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int tns_translate(tns_t *tns, int x, int y) {
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int n;
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thumb_t *t;
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if (!tns || x < tns->x || y < tns->y)
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return -1;
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n = (y - tns->y) / thumb_dim * tns->cols + (x - tns->x) / thumb_dim;
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if (n < tns->cnt) {
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t = &tns->thumbs[n];
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if (x >= t->x && x <= t->x + t->w && y >= t->y && y <= t->y + t->h)
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return n;
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}
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return -1;
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}
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