Make pan fraction configurable
This commit is contained in:
parent
30e9ec8970
commit
ec545a6b6c
|
@ -40,6 +40,9 @@ enum { SLIDESHOW_DELAY = 5 };
|
||||||
static const double GAMMA_MAX = 10.0;
|
static const double GAMMA_MAX = 10.0;
|
||||||
static const int GAMMA_RANGE = 32;
|
static const int GAMMA_RANGE = 32;
|
||||||
|
|
||||||
|
/* command i_scroll pans image 1/PAN_FRACTION of screen width/height */
|
||||||
|
static const int PAN_FRACTION = 5;
|
||||||
|
|
||||||
/* if false, pixelate images at zoom level != 100%,
|
/* if false, pixelate images at zoom level != 100%,
|
||||||
* toggled with 'a' key binding
|
* toggled with 'a' key binding
|
||||||
*/
|
*/
|
||||||
|
|
6
image.c
6
image.c
|
@ -590,7 +590,7 @@ bool img_move(img_t *img, float dx, float dy)
|
||||||
bool img_pan(img_t *img, direction_t dir, int d)
|
bool img_pan(img_t *img, direction_t dir, int d)
|
||||||
{
|
{
|
||||||
/* d < 0: screen-wise
|
/* d < 0: screen-wise
|
||||||
* d = 0: 1/5 of screen
|
* d = 0: 1/PAN_FRACTION of screen
|
||||||
* d > 0: num of pixels
|
* d > 0: num of pixels
|
||||||
*/
|
*/
|
||||||
float x, y;
|
float x, y;
|
||||||
|
@ -598,8 +598,8 @@ bool img_pan(img_t *img, direction_t dir, int d)
|
||||||
if (d > 0) {
|
if (d > 0) {
|
||||||
x = y = MAX(1, (float) d * img->zoom);
|
x = y = MAX(1, (float) d * img->zoom);
|
||||||
} else {
|
} else {
|
||||||
x = img->win->w / (d < 0 ? 1 : 5);
|
x = img->win->w / (d < 0 ? 1 : PAN_FRACTION);
|
||||||
y = img->win->h / (d < 0 ? 1 : 5);
|
y = img->win->h / (d < 0 ? 1 : PAN_FRACTION);
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (dir) {
|
switch (dir) {
|
||||||
|
|
Loading…
Reference in New Issue