Improve mouse support

None of the mouse mappings uses a keyboard modifier, making it possible to
access the most basic features by only using the mouse.

Next/previous image with left button depending on cursor position, middle
button for dragging, right button for switching to thumnail mode and wheel for
zooming.

Users can keep the old behaviour by simply not adapting the changes to the
buttons array in config.def.h to their config.h file.
This commit is contained in:
Bert Münnich 2017-10-05 13:53:29 +02:00
parent ee908ca0a1
commit 8081cbebf3
8 changed files with 52 additions and 34 deletions

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@ -1,4 +1,4 @@
VERSION := git-20171005 VERSION := git-20171006
all: sxiv all: sxiv

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@ -33,6 +33,7 @@
void remove_file(int, bool); void remove_file(int, bool);
void load_image(int); void load_image(int);
void open_info(void); void open_info(void);
int ptr_third_x(void);
void redraw(void); void redraw(void);
void reset_cursor(void); void reset_cursor(void);
void animate(void); void animate(void);
@ -281,6 +282,11 @@ bool ci_navigate(arg_t n)
} }
} }
bool ci_cursor_navigate(arg_t _)
{
return ci_navigate(ptr_third_x() - 1);
}
bool ci_alternate(arg_t _) bool ci_alternate(arg_t _)
{ {
load_image(alternate); load_image(alternate);

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@ -16,6 +16,7 @@ G_CMD(navigate_marked)
G_CMD(change_gamma) G_CMD(change_gamma)
I_CMD(navigate) I_CMD(navigate)
I_CMD(cursor_navigate)
I_CMD(alternate) I_CMD(alternate)
I_CMD(navigate_frame) I_CMD(navigate_frame)
I_CMD(toggle_animation) I_CMD(toggle_animation)

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@ -150,17 +150,11 @@ static const keymap_t keys[] = {
/* mouse button mappings for image mode: */ /* mouse button mappings for image mode: */
static const button_t buttons[] = { static const button_t buttons[] = {
/* modifiers button function argument */ /* modifiers button function argument */
{ 0, 1, i_navigate, +1 }, { 0, 1, i_cursor_navigate, None },
{ 0, 3, i_navigate, -1 },
{ 0, 2, i_drag, None }, { 0, 2, i_drag, None },
{ 0, 4, i_scroll, DIR_UP }, { 0, 3, g_switch_mode, None },
{ 0, 5, i_scroll, DIR_DOWN }, { 0, 4, g_zoom, +1 },
{ ShiftMask, 4, i_scroll, DIR_LEFT }, { 0, 5, g_zoom, -1 },
{ ShiftMask, 5, i_scroll, DIR_RIGHT },
{ 0, 6, i_scroll, DIR_LEFT },
{ 0, 7, i_scroll, DIR_RIGHT },
{ ControlMask, 4, g_zoom, +1 },
{ ControlMask, 5, g_zoom, -1 },
}; };
#endif #endif

30
main.c
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@ -98,6 +98,10 @@ timeout_t timeouts[] = {
{ { 0, 0 }, false, clear_resize }, { { 0, 0 }, false, clear_resize },
}; };
cursor_t imgcursor[3] = {
CURSOR_ARROW, CURSOR_ARROW, CURSOR_ARROW
};
void cleanup(void) void cleanup(void)
{ {
img_close(&img, false); img_close(&img, false);
@ -405,6 +409,14 @@ void update_info(void)
} }
} }
int ptr_third_x(void)
{
int x, y;
win_cursor_pos(&win, &x, &y);
return MAX(0, MIN(2, (x / (win.w * 0.33))));
}
void redraw(void) void redraw(void)
{ {
int t; int t;
@ -428,14 +440,18 @@ void redraw(void)
void reset_cursor(void) void reset_cursor(void)
{ {
int i; int c, i;
cursor_t cursor = CURSOR_NONE; cursor_t cursor = CURSOR_NONE;
if (mode == MODE_IMAGE) { if (mode == MODE_IMAGE) {
for (i = 0; i < ARRLEN(timeouts); i++) { for (i = 0; i < ARRLEN(timeouts); i++) {
if (timeouts[i].handler == reset_cursor) { if (timeouts[i].handler == reset_cursor) {
if (timeouts[i].active) if (timeouts[i].active) {
cursor = CURSOR_ARROW; c = ptr_third_x();
c = MAX(fileidx > 0 ? 0 : 1, c);
c = MIN(fileidx + 1 < filecnt ? 2 : 1, c);
cursor = imgcursor[c];
}
break; break;
} }
} }
@ -872,6 +888,14 @@ int main(int argc, char **argv)
filecnt = fileidx; filecnt = fileidx;
fileidx = options->startnum < filecnt ? options->startnum : 0; fileidx = options->startnum < filecnt ? options->startnum : 0;
for (i = 0; i < ARRLEN(buttons); i++) {
if (buttons[i].cmd == i_cursor_navigate) {
imgcursor[0] = CURSOR_LEFT;
imgcursor[2] = CURSOR_RIGHT;
break;
}
}
win_init(&win); win_init(&win);
img_init(&img, &win); img_init(&img, &win);
arl_init(&arl); arl_init(&arl);

28
sxiv.1
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@ -348,37 +348,27 @@ seconds.
.SH MOUSE COMMANDS .SH MOUSE COMMANDS
The following mouse mappings are available in image mode: The following mouse mappings are available in image mode:
.TP .TP
General:
.TP
.B Button3
Navigate image list: Navigate image list:
.TP .TP
.B Button1 .B Button1
Go to next image. Go to the next image if the mouse cursor is in the right part of the window or
.TP to the previous image if it is in the left part.
.B Button3
Go to the previous image.
.TP .TP
Panning: Panning:
.TP .TP
.B Button2 .B Button2
Drag the image with the mouse while keeping this button pressed down. Pan the image according to the mouse cursor position in the window while
.TP keeping this button pressed down.
.B ScrollUp
Scroll image up.
.TP
.B ScrollDown
Scroll image down.
.TP
.B Shift+ScrollUp
Scroll image left.
.TP
.B Shift+ScrollDown
Scroll image right.
.TP .TP
Zooming: Zooming:
.TP .TP
.B Ctrl+ScrollUp .B ScrollUp
Zoom in. Zoom in.
.TP .TP
.B Ctrl+ScrollDown .B ScrollDown
Zoom out. Zoom out.
.SH STATUS BAR .SH STATUS BAR
The information displayed on the left side of the status bar can be replaced The information displayed on the left side of the status bar can be replaced

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@ -67,6 +67,8 @@ typedef enum {
CURSOR_ARROW, CURSOR_ARROW,
CURSOR_DRAG, CURSOR_DRAG,
CURSOR_WATCH, CURSOR_WATCH,
CURSOR_LEFT,
CURSOR_RIGHT,
CURSOR_NONE, CURSOR_NONE,
CURSOR_COUNT CURSOR_COUNT

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@ -39,7 +39,8 @@ static struct {
int name; int name;
Cursor icon; Cursor icon;
} cursors[CURSOR_COUNT] = { } cursors[CURSOR_COUNT] = {
{ XC_left_ptr }, { XC_dotbox }, { XC_watch } { XC_left_ptr }, { XC_dotbox }, { XC_watch },
{ XC_sb_left_arrow }, { XC_sb_right_arrow }
}; };
static GC gc; static GC gc;