Fixed issue #41, added WIN_FS_COLOR to config.h
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parent
37a42dba34
commit
3238ef6bf6
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@ -15,6 +15,7 @@ static const char * const BAR_FONT = "fixed";
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* (see X(7) section "COLOR NAMES" for valid values)
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* (see X(7) section "COLOR NAMES" for valid values)
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*/
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*/
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static const char * const WIN_BG_COLOR = "#777777";
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static const char * const WIN_BG_COLOR = "#777777";
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static const char * const WIN_FS_COLOR = "#000000";
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static const char * const SEL_COLOR = "#DDDDDD";
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static const char * const SEL_COLOR = "#DDDDDD";
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static const char * const BAR_BG_COLOR = "#222222";
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static const char * const BAR_BG_COLOR = "#222222";
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static const char * const BAR_FG_COLOR = "#EEEEEE";
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static const char * const BAR_FG_COLOR = "#EEEEEE";
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2
thumbs.c
2
thumbs.c
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@ -379,7 +379,7 @@ void tns_highlight(tns_t *tns, int n, bool hl) {
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if (hl)
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if (hl)
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col = win->selcol;
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col = win->selcol;
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else if (win->fullscreen)
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else if (win->fullscreen)
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col = win->black;
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col = win->fscol;
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else
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else
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col = win->bgcol;
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col = win->bgcol;
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5
window.c
5
window.c
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@ -110,10 +110,9 @@ void win_init(win_t *win) {
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e->cmap = DefaultColormap(e->dpy, e->scr);
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e->cmap = DefaultColormap(e->dpy, e->scr);
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e->depth = DefaultDepth(e->dpy, e->scr);
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e->depth = DefaultDepth(e->dpy, e->scr);
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win->black = BlackPixel(e->dpy, e->scr);
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win->white = WhitePixel(e->dpy, e->scr);
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win->white = WhitePixel(e->dpy, e->scr);
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win->bgcol = win_alloc_color(win, WIN_BG_COLOR);
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win->bgcol = win_alloc_color(win, WIN_BG_COLOR);
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win->fscol = win_alloc_color(win, WIN_FS_COLOR);
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win->selcol = win_alloc_color(win, SEL_COLOR);
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win->selcol = win_alloc_color(win, SEL_COLOR);
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win->barbgcol = win_alloc_color(win, BAR_BG_COLOR);
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win->barbgcol = win_alloc_color(win, BAR_BG_COLOR);
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win->barfgcol = win_alloc_color(win, BAR_FG_COLOR);
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win->barfgcol = win_alloc_color(win, BAR_FG_COLOR);
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@ -334,7 +333,7 @@ void win_clear(win_t *win) {
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XFreePixmap(e->dpy, win->pm);
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XFreePixmap(e->dpy, win->pm);
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win->pm = XCreatePixmap(e->dpy, win->xwin, e->scrw, e->scrh, e->depth);
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win->pm = XCreatePixmap(e->dpy, win->xwin, e->scrw, e->scrh, e->depth);
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XSetForeground(e->dpy, gc, win->fullscreen ? win->black : win->bgcol);
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XSetForeground(e->dpy, gc, win->fullscreen ? win->fscol : win->bgcol);
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XFillRectangle(e->dpy, win->pm, gc, 0, 0, e->scrw, e->scrh);
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XFillRectangle(e->dpy, win->pm, gc, 0, 0, e->scrw, e->scrh);
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}
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}
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2
window.h
2
window.h
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@ -38,9 +38,9 @@ typedef struct {
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Window xwin;
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Window xwin;
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win_env_t env;
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win_env_t env;
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unsigned long black;
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unsigned long white;
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unsigned long white;
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unsigned long bgcol;
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unsigned long bgcol;
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unsigned long fscol;
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unsigned long selcol;
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unsigned long selcol;
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unsigned long barbgcol;
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unsigned long barbgcol;
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unsigned long barfgcol;
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unsigned long barfgcol;
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