fix crash when zooming out on small images (#178)
When rendering images, destination image width and height may become zero due to float-to-int conversion after zoom calculation, later crashing when creating an image using those dimensions. This sets a minimum of 1 to both variables. Closes #82
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image.c
4
image.c
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@ -602,7 +602,7 @@ void img_render(img_t *img)
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sx = 0;
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sw = img->w;
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dx = img->x;
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dw = img->w * img->zoom;
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dw = MAX(img->w * img->zoom, 1);
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}
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if (img->y <= 0) {
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sy = -img->y / img->zoom + 0.5;
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@ -613,7 +613,7 @@ void img_render(img_t *img)
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sy = 0;
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sh = img->h;
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dy = img->y;
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dh = img->h * img->zoom;
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dh = MAX(img->h * img->zoom, 1);
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}
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win_clear(win);
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