2006-07-13 08:32:22 +01:00
< html >
< head >
< title > dwm - dynamic window manager< / title >
< meta name = "author" content = "Anselm R. Garbe" >
< meta name = "generator" content = "ed" >
< meta name = "copyright" content = "(C)opyright 2006 by Anselm R. Garbe" >
< style type = "text/css" >
body {
color: #000000;
font-family: sans-serif;
2006-07-13 09:02:28 +01:00
margin: 20px 20px 20px 20px;
2006-07-13 08:32:22 +01:00
}
< / style >
< / head >
< body >
< center >
2006-07-13 08:33:26 +01:00
< img src = "dwm.png" / > < br / >
2006-07-13 08:32:22 +01:00
< h3 > dynamic window manager< / h3 >
2006-07-13 09:02:28 +01:00
< / center >
< h3 > Description< / h3 >
2006-07-13 08:32:22 +01:00
< p >
dwm is a dynamic window manager for X11.
< / p >
2006-07-13 09:02:28 +01:00
< h3 > Differences to wmii< /h3
2006-07-13 08:32:22 +01:00
< p >
In contrast to wmii, dwm is only a window manager, and nothing else.
2006-07-13 09:02:28 +01:00
Hence, it is much smaller, faster and simpler.
2006-07-13 08:32:22 +01:00
< / p >
< ul >
2006-07-13 09:02:28 +01:00
< li >
dwm has no 9P support, no status bar, no menu, no editable tagbars,
no shell-based configuration and remote control and comes without
any additional tools like printing the selection or warping the
mouse.
< / li >
< li >
dwm is only a single binary, it's source code is intended to never
exceed 2000 SLOC.
< / li >
< li >
dwm is customized through editing its source code, that makes it
extremely fast and secure - it does not process any input data which
hasn't been known at compile time, except window title names.
< / li >
< li >
dwm is based on tagging and dynamic window management (however simpler
than wmii or larswm).
< / li >
< li >
dwm don't distinguishes between layers, there is no floating or
managed layer. Wether the clients of currently selected tag are
managed or not, you can re-arrange all clients on the fly. Popup-
and fixed-size windows are treated unmanaged.
< / li >
< li >
dwm uses 1-pixel borders to provide the maximum of screen real
estate to clients. Small titlebars are only drawn in front of unfocused
clients.
< / li >
< li >
garbeam < b > don't< / b > wants any feedback to dwm. If you ask for support,
feature requests or if you report bugs, they will be < b > ignored< / b >
with a high chance. dwm is only intended to fit garbeam's needs,
however you are free to download and distribute/relicense it, with the
conditions of the < a href = "http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw" > MIT/X Consortium license< / a > .
< / li >
2006-07-13 08:32:22 +01:00
< / ul >
2006-07-13 09:02:28 +01:00
< h3 > Screenshot< / h3 >
2006-07-13 08:32:22 +01:00
< p >
2006-07-13 09:02:28 +01:00
< a href = "http://wmii.de/shots/dwm-20060713.png" > Click here for a screenshot< / a > (20060713)
2006-07-13 08:32:22 +01:00
< / p >
2006-07-13 09:02:28 +01:00
< h3 > Development< / h3 >
2006-07-13 08:32:22 +01:00
< p >
dwm is actively developed in parallel to wmii. You can < a href = "http://wmii.de/cgi-bin/hgwebdir.cgi/dwm" > browse< / a > its source code repository or get a copy using < a href = "http://www.selenic.com/mercurial/" > Mercurial< / a > with following command:
< / p >
< p >
2006-07-13 09:02:28 +01:00
< code > hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm< / code >
2006-07-13 08:32:22 +01:00
< / p >
2006-07-13 09:02:28 +01:00
< p > --Anselm (20060713)< / p >
2006-07-13 08:32:22 +01:00
< / body >
< / html >